Rhythm Quest Devlog 72 — General Improvements and OptimizationsNo fancy new level to show you all this time, but I’ve been doing good work regardless this month. I have a silly little — ok, maybe it’s…6d ago16d ago1
Rhythm Quest Devlog 70 — Midnight Moon, Rondo Alla TurcaWorking on new levels has consistently been my favorite part of Rhythm Quest development! As I continue to flesh out my roster of bonus…Aug 30Aug 30
Rhythm Quest Devlog 69 — Level 6–3Another month, another new level. Hopefully I can at LEAST keep this pace up, if nothing else, haha. There’s some other stuff I worked on…Aug 1Aug 1
Rhythm Quest Devlog 28 — Rhythm Quest x Mozart, Assist FeaturesNew levels! In addition to charting out “Song of the Sea (Expert Mix)” from Melody Muncher, I’ve added two Mozart compositions to Rhythm…Jun 29Jun 29
Rhythm Quest Devlog 67 — New Level 6–1, Level PublishingWell, first things first — I’ve got a new level to show off! I decided to move the speed zone level (formerly 6–1) to become level 6–2…May 30May 30
Rhythm Quest Devlog 66 — New Characters, New CompanionsAnother month, another devlog. At least I’m consistent, if nothing else. That consistency is what I’ve relied on for the past 8 years of…May 11May 11
Rhythm Quest Devlog 65 — More Bonus Levels, Readability ModsIt’s been a while, so I definitely have some cool stuff to show off from this past month of work! Let’s start with everyone’s favorite…Apr 15Apr 15
Rhythm Quest Devlog 64 — Bonus LevelsSometimes it can be good to bounce around and work on some different things here and there. This time I worked on some additional levels…Mar 8Mar 8
Rhythm Quest Devlog 63 — Graphics Editing, Boring Gamedev WoesI decided to explore the mod.io integration that I mentioned last month, and have decided to move forward with it, but I was getting a…Feb 24Feb 24