Jul 23Rhythm Quest Devlog 41 —More Demo PolishI took a week off last week to — among other things — enter GMTK Game Jam 2022, with our dice-rolling cooking game “Dice it Up”, made in 48 hours: So uh, go check that out if you’d like! :D As for Rhythm Quest…I’m very close to having a demo…Gamedev4 min read
Jul 9Rhythm Quest Devlog 40 — Particles and Menu TweaksI’m continuing to polish up things here and there in preparation for the demo build! Steam Next Fest I also recently received an email invitation to Steam Next Fest, where upcoming Steam games can show off their demos and host livestreams. …Gamedev6 min read
Jul 2Rhythm Quest Devlog 39 — Demo Build WorkWhat a week…well, let me try and go through some stuff here. Release Date Probably not too surprising to anyone (least of all me), but the estimated release date for Rhythm Quest has been pushed back from “Late 2022 (?)” to “Early 2023 (?)”. Note the question mark ;P Some life stuff…Videogames7 min read
Jun 24Rhythm Quest Devlog 38 — Level 4–2Not too much to report this week, just another level in world 4 done. I do have an update on the shop rework as well, though. Shop Rework Update Last week I wrote about an experiment where I moved the in-game shop to fill one of the spots on the level select screen: …Gamedev4 min read
Jun 18Rhythm Quest Devlog 37 — Menu Tweaks, Shop ReworkI miss the weeks when I would just crank out two levels over the course of the week…that really made it feel like I was making a lot of concrete progress towards finishing the game. …Game Design7 min read
Jun 12Rhythm Quest Devlog 36 — Level 3–2 RevisitedDespite my task tracker listing a lot of items having been accomplished this week, it still felt like another slow week for Rhythm Quest since I only made one new level. Here’s a video of that in action. Level Order Restructuring You’ve probably noticed that this is labeled as level 3–2, which…Gamedev3 min read
Jun 3Rhythm Quest Devlog 35 — Level 4–3This week was a bit of an off-week for me, as Monday was a holiday and I’ve also been busy brushing up on ALTTPR for the GMP Mentor Tourney. I still managed to finish up another level, though (one which I had started last week, actually). …Gamedev4 min read
May 20Rhythm Quest Devlog 34 — Level 4–1, Water MechanicI spent this week working on the first level in world 4, which introduces the water zone mechanic. Here’s a video of the entire stage in action: Water Zone Rework It’s been a long time since the water mechanic has made an appearance! …Gamedev6 min read
May 13Rhythm Quest Devlog 33 — World 3 CompleteDespite struggling a bit with other stuff in my life, I managed to do some more music/charting/backdrop work in order to finish out world 3! New Level 3–4 Backdrops This originally used to be level 3–2 (and the first introduction of the multi-hit ghost enemies), but got bumped over to become level 3–4 because…Game Development3 min read
May 6Rhythm Quest Devlog 32 — Jump+Attack Enemies, Too Early/Late DetectionSteam Page Now Live First thing’s first: the Steam page for Rhythm Quest is now live! Please go ahead and give it a wishlist if you haven’t already — really helps out for metrics and visibility! Jump+Attack Enemies This week I worked on two new levels for world 3! The existing level 3–2 that I had…Gamedev4 min read